Game 1Vs. Cesar (Circle of Orboros)
Troll List:
Army Points: 495
Victory Points: 18
Name | Cost | VP |
Grissel Bloodsong | 70 | 5 |
Troll Axer | 72 | 2 |
Trollkin Champions | 106 | 3 |
Trollkin Champions | 106 | 3 |
Krielstone Bearer and Stone Scribes (8 pts.) | 50 | 2 |
Stone Scribe Elder | 18 | 1 |
Trollkin Hero | 38 | 1 |
Fell Caller | 35 | 1 |
Cesar’s List (as far as I remember)
Army Points: 427
Victory Points: 16
Name | Cost | VP |
Baldur the Stonecleaver | 65 | 5 |
Woldwarden | 116 | 3 |
Woldwarden | 116 | 3 |
Shifting Stones | 21 | 2 |
Sentry Stone | 25 | 1 |
Druids of Orboros | 84 | 2 |
Scenario was Cabin Fever. You had to have a model/unit completely within 4” of the cabin in the center of the board by the end of the first player’s third turn, if you were within 2” you took damage. I got first turn, Grissel activated, fell called Hoof It to the KSB, dumped all fury onto the KSB and walked up 5”. Activated and walked the KSB up 5 inches, and dropped the +2ARM aura. Champs units flanked the KSB on both sides with the Hero behind the center most unit. Fell Caller and Axer flanked Grissel. KSB activated again and walked up another 5”. Then the hurt started. He dropped a Sentry Stone near the cabin and close to me and started making Mannikins every turn and spraying me with pine needles. He destroyed my KSB unit. On his second turn he pops Baldur’s feat and locked me out of the objective area. Bottom of my third turn I couldn’t get into the area and lost. Good game Cesar, way to play the scenario.
This morning I realized I could have shut down some of his Woldwarden spellcasting if I had fell called Cacophony.
Game 2 Vs. Stephan (Skorne)
Troll List:
Army Points: 473
Victory Points: 17
Name | Cost | VP |
Chief Madrak Ironhide | 64 | 5 |
Earthborn Dire Troll | 125 | 3 |
Troll Impaler | 75 | 2 |
Krielstone Bearer and Stone Scribes (8 pts.) | 50 | 2 |
Stone Scribe Elder | 18 | 1 |
Trollkin Champions | 106 | 3 |
Fell Caller | 35 | 1 |
Stephan’s List (from what I remember):
Army Points: 499
Victory Points: 19
Name | Cost | VP |
Master Tormentor Morghoul | 57 | 5 |
Cyclops Savage | 62 | 2 |
Basilisk Krea | 64 | 2 |
Basilisk Drake | 67 | 2 |
Titan Gladiator | 109 | 3 |
Rhinodon | 104 | 3 |
Paingiver Beast Handlers (8 pts.) | 36 | 2 |
Scenario was to hold a line 4” wide across the center of the board, 2” from each side. I played my new(ish) Madrak Brick list against this thinking I could have done better in scenario. First turn I dumped all Maddy’s fury onto the KSB, ran all but the KSB up and bricked up with +2 ARM and the champs at the front just on my side of the scenario line. Then he came. He was too beast heavy for my list. Only one unit of champs stood between two heavies and three lights and Madrak. We both ended up in the center. Where I could have held up his units a bit by charging with the champs and locking him into a drawn out melee I instead stayed in close to the scenario line and allowed him to charge me. My Impaler went down HARD against the Rhinodon (note to self: don’t underestimate that horn attack again) later in the game the Rhinodon took out a majority of my KSB’s .
Unfortunately I didn’t see the tarpit of champs running forward and blocking his charge lanes until just now, coulda been backed up by my KSB’s further mucking up his charges, leaving my Earthborn and Madrak the only models within 2” of the center line, winning by scenario.
Lesson learned: pay closer attention to alternate win conditions on the scenario, rather than out-lasting him on the center line, prevent him from getting there in the first place.
In other news on this game the attrition game woulda been better played out with the Grissel list with 84 wounds on the champs plus the KSB +2ARM, plus Grissel’s +1 swing per champ, but the issue would have been the assassination I would have needed to do against Morghoul.
On to the next game.
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