Played a 750 point game against Stephan yesterday.
His army:
Faction: Skorne
Points: 746
Model Count: 34
Victory Points: 27
Lord Assassin Morghoul
Basilisk Krea
Cyclops Brute
Titan Cannoneer
Ancestral Guardian
Ancestral Guardian
Extoller Soulward
Cataphract Cetrati [5] (1 added)
Paingiver Beast Handlers [4] (0 added)
Praetorian Ferox [3] (0 added)
Praetorian Swordsmen [7] (1 added)
Venators [8] (2 added)
My army:
Faction: Trollblood
Points: 741
Model Count: 27
Victory Points: 25
Borka Kegslayer
> Pyg Keg Carrier
Pyre Troll
Pyre Troll
Dire Troll Mauler
Fell Caller
Stone Scribe Chronicler
Trollkin Hero
Krielstone Bearer & Stone Scribes [6] (2 added)
> Stone Scribe Elder [1]
Trollkin Champions [5]
Trollkin Long Riders [5] (2 added)
Swamp Gobber Bellows Crew [2]
The game went well, I went against my better judgment and chose to go for straight caster kill as this was both of our first 750 point games.
At the end I was able to make my assassination run with Borka and would have made it if I hadn't sallied the first three swings.
Assassination went like this:
Pyg Keg Carrier activates - Gives Borka Liquid Courage
Dire Troll Mauler activates - Casts Rage animus on Borka (+3 STR) [2 Fury], Two hand throws Borka [3 Fury], Boosts to hit [4 Fury]. Borka deviates 2 inches to the 1 (woot! Borka ended within 3 inches of Morghul)
Borka Kegslayer activates - Borka charges (advances) to Morghul, Morghul takes his free swing from Liquid Courage, whiffs. Borka starts with a headbutt, needing a 10 boosts to hit [1 Fury], misses. Borka swings with Trauma, needing 10, boosts to hit [2 Fury], misses. Borka takes another swing with Trauma [3 Fury], needing 10, boosts to hit [4 Fury], HITS! Boost to damage [5 Max Fury], Borka swings and does 12 damage!
However, I failed to include the +3 STR from the Mauler and the additional Damage Die from Liquid courage.
Stephan chose *not* to transfer damage when he had 1 point of fury left on Morghul and had I remembered my additional buffs I would have easily killed him.
Lessons learned:
1.) Remember what buffs are on your models. I may need to pick up those WarCogs or WarClaws that GF9 is selling to help me with this.
2.) Keep your Fell Caller alive long enough to sing War Cry to Borka so he can smash those hard to hit casters like Morghul.
3.) Perhaps the ARM bonus is all you need from the Krielstone, the STR bonus was nice, but where his Ferox were riding up behind me the ARM bonus would have dragged out the KSB rearguard as a more tarpit than they were.
MVP's: the Trollkin Longriders. They took a beating and kept on hacking away, tough as nails.
2 comments:
hey, when you get thrown, you also get knockdown. Does Borka have something to stop him from getting knockdown? If he doesn't then he could not charge Morghoul.
Liquid Courage makes a model run or charge, cannot be knocked down and gains an additional die on melee damage rolls.
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